A vivid example of the internet difficulties I often attempt to describe. Don't bother trying to click on the links - I am certain they did not transfer in this cut-and-paste job.
'World of Warcraft' (WoW) is painfully popular in China. So much so that, out of WoW's roughly 13 million subscribers, 4 million are in China -- almost a third of the company's customer base. Considering the large portion of revenue coming from the psuedo-communist country, WoW publisher ActivisionBlizzard, is probably having a mini freak-out right now as WoW has again been blocked by the Chinese government.
This isn't a first. In fact, the multiplayer online game was only relaunched in China this September, but internal quarrels (surprisingly, not censorship) have again shut it down. It seems that the General Administration of Press and Publication and the Ministry of Culture can't agree on whose jurisdiction WoW falls under, and until they either reach an solution (or battle to the death), China may not have access to WoW.
Of course, Chinese gamers are quite the dedicated and obsessive bunch (they even have a WoW-themed restaurant!) so we're sure they'll find a way around the blockade -- like logging into servers in neighboring Taiwan.
Based on the volume of cheap DVDs and video games, this will be a no-brainer for the Chinese!
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